/*
 * linux/net/sunrpc/svcsock.c
 *
 * These are the RPC server socket internals.
 *
 * The server scheduling algorithm does not always distribute the load
 * evenly when servicing a single client. May need to modify the
 * svc_sock_enqueue procedure...
 *
 * TCP support is largely untested and may be a little slow. The problem
 * is that we currently do two separate recvfrom's, one for the 4-byte
 * record length, and the second for the actual record. This could possibly
 * be improved by always reading a minimum size of around 100 bytes and
 * tucking any superfluous bytes away in a temporary store. Still, that
 * leaves write requests out in the rain. An alternative may be to peek at
 * the first skb in the queue, and if it matches the next TCP sequence
 * number, to extract the record marker. Yuck.
 *
 * Copyright (C) 1995, 1996 Olaf Kirch <okir@monad.swb.de>
 */

#include <linux/sched.h>
#include <linux/errno.h>
#include <linux/fcntl.h>
#include <linux/net.h>
#include <linux/in.h>
#include <linux/inet.h>
#include <linux/udp.h>
#include <linux/version.h>
#include <linux/unistd.h>
#include <linux/slab.h>
#include <linux/netdevice.h>
#include <linux/skbuff.h>
#include <net/sock.h>
#include <net/checksum.h>
#include <net/ip.h>
#include <asm/uaccess.h>
#include <asm/ioctls.h>

#include <linux/sunrpc/types.h>
#include <linux/sunrpc/xdr.h>
#include <linux/sunrpc/svcsock.h>
#include <linux/sunrpc/stats.h>

/* SMP locking strategy:
 *
 * 	svc_serv->sv_lock protects most stuff for that service.
 *
 *	Some flags can be set to certain values at any time
 *	providing that certain rules are followed:
 *
 *	SK_BUSY  can be set to 0 at any time.  
 *		svc_sock_enqueue must be called afterwards
 *	SK_CONN, SK_DATA, can be set or cleared at any time.
 *		after a set, svc_sock_enqueue must be called.	
 *		after a clear, the socket must be read/accepted
 *		 if this succeeds, it must be set again.
 *	SK_CLOSE can set at any time. It is never cleared.
 *
 */

#define RPCDBG_FACILITY	RPCDBG_SVCSOCK


static struct svc_sock *svc_setup_socket(struct svc_serv *, struct socket *,
					 int *errp, int pmap_reg);
static void		svc_udp_data_ready(struct sock *, int);
static int		svc_udp_recvfrom(struct svc_rqst *);
static int		svc_udp_sendto(struct svc_rqst *);


/*
 * Queue up an idle server thread.  Must have serv->sv_lock held.
 * Note: this is really a stack rather than a queue, so that we only
 * use as many different threads as we need, and the rest don't polute
 * the cache.
 */
static inline void
svc_serv_enqueue(struct svc_serv *serv, struct svc_rqst *rqstp)
{
	list_add(&rqstp->rq_list, &serv->sv_threads);
}

/*
 * Dequeue an nfsd thread.  Must have serv->sv_lock held.
 */
static inline void
svc_serv_dequeue(struct svc_serv *serv, struct svc_rqst *rqstp)
{
	list_del(&rqstp->rq_list);
}

/*
 * Release an skbuff after use
 */
static inline void
svc_release_skb(struct svc_rqst *rqstp)
{
	struct sk_buff *skb = rqstp->rq_skbuff;

	if (!skb)
		return;
	rqstp->rq_skbuff = NULL;

	dprintk("svc: service %p, releasing skb %p\n", rqstp, skb);
	skb_free_datagram(rqstp->rq_sock->sk_sk, skb);
}

/*
 * Queue up a socket with data pending. If there are idle nfsd
 * processes, wake 'em up.
 *
 */
static void
svc_sock_enqueue(struct svc_sock *svsk)
{
	struct svc_serv	*serv = svsk->sk_server;
	struct svc_rqst	*rqstp;

	if (!(svsk->sk_flags &
	      ( (1<<SK_CONN)|(1<<SK_DATA)|(1<<SK_CLOSE)) ))
		return;
	if (test_bit(SK_DEAD, &svsk->sk_flags))
		return;

	spin_lock_bh(&serv->sv_lock);

	if (!list_empty(&serv->sv_threads) && 
	    !list_empty(&serv->sv_sockets))
		printk(KERN_ERR
			"svc_sock_enqueue: threads and sockets both waiting??\n");

	if (test_bit(SK_BUSY, &svsk->sk_flags)) {
		/* Don't enqueue socket while daemon is receiving */
		dprintk("svc: socket %p busy, not enqueued\n", svsk->sk_sk);
		goto out_unlock;
	}

	if (((svsk->sk_reserved + serv->sv_bufsz)*2
	     > sock_wspace(svsk->sk_sk))
	    && !test_bit(SK_CLOSE, &svsk->sk_flags)
	    && !test_bit(SK_CONN, &svsk->sk_flags)) {
		/* Don't enqueue while not enough space for reply */
		dprintk("svc: socket %p  no space, %d*2 > %ld, not enqueued\n",
			svsk->sk_sk, svsk->sk_reserved+serv->sv_bufsz,
			sock_wspace(svsk->sk_sk));
		goto out_unlock;
	}

	/* Mark socket as busy. It will remain in this state until the
	 * server has processed all pending data and put the socket back
	 * on the idle list.
	 */
	set_bit(SK_BUSY, &svsk->sk_flags);

	if (!list_empty(&serv->sv_threads)) {
		rqstp = list_entry(serv->sv_threads.next,
				   struct svc_rqst,
				   rq_list);
		dprintk("svc: socket %p served by daemon %p\n",
			svsk->sk_sk, rqstp);
		svc_serv_dequeue(serv, rqstp);
		if (rqstp->rq_sock)
			printk(KERN_ERR 
				"svc_sock_enqueue: server %p, rq_sock=%p!\n",
				rqstp, rqstp->rq_sock);
		rqstp->rq_sock = svsk;
		svsk->sk_inuse++;
		rqstp->rq_reserved = serv->sv_bufsz;
		svsk->sk_reserved += rqstp->rq_reserved;
		wake_up(&rqstp->rq_wait);
	} else {
		dprintk("svc: socket %p put into queue\n", svsk->sk_sk);
		list_add_tail(&svsk->sk_ready, &serv->sv_sockets);
		set_bit(SK_QUED, &svsk->sk_flags);
	}

out_unlock:
	spin_unlock_bh(&serv->sv_lock);
}

/*
 * Dequeue the first socket.  Must be called with the serv->sv_lock held.
 */
static inline struct svc_sock *
svc_sock_dequeue(struct svc_serv *serv)
{
	struct svc_sock	*svsk;

	if (list_empty(&serv->sv_sockets))
		return NULL;

	svsk = list_entry(serv->sv_sockets.next,
			  struct svc_sock, sk_ready);
	list_del(&svsk->sk_ready);

	dprintk("svc: socket %p dequeued, inuse=%d\n",
		svsk->sk_sk, svsk->sk_inuse);
	clear_bit(SK_QUED, &svsk->sk_flags);

	return svsk;
}

/*
 * Having read something from a socket, check whether it
 * needs to be re-enqueued.
 * Note: SK_DATA only gets cleared when a read-attempt finds
 * no (or insufficient) data.
 */
static inline void
svc_sock_received(struct svc_sock *svsk)
{
	clear_bit(SK_BUSY, &svsk->sk_flags);
	svc_sock_enqueue(svsk);
}


/**
 * svc_reserve - change the space reserved for the reply to a request.
 * @rqstp:  The request in question
 * @space: new max space to reserve
 *
 * Each request reserves some space on the output queue of the socket
 * to make sure the reply fits.  This function reduces that reserved
 * space to be the amount of space used already, plus @space.
 *
 */
void svc_reserve(struct svc_rqst *rqstp, int space)
{
	space += rqstp->rq_resbuf.len<<2;

	if (space < rqstp->rq_reserved) {
		struct svc_sock *svsk = rqstp->rq_sock;
		spin_lock_bh(&svsk->sk_server->sv_lock);
		svsk->sk_reserved -= (rqstp->rq_reserved - space);
		rqstp->rq_reserved = space;
		spin_unlock_bh(&svsk->sk_server->sv_lock);

		svc_sock_enqueue(svsk);
	}
}

/*
 * Release a socket after use.
 */
static inline void
svc_sock_put(struct svc_sock *svsk)
{
	struct svc_serv *serv = svsk->sk_server;

	spin_lock_bh(&serv->sv_lock);
	if (!--(svsk->sk_inuse) && test_bit(SK_DEAD, &svsk->sk_flags)) {
		spin_unlock_bh(&serv->sv_lock);
		dprintk("svc: releasing dead socket\n");
		sock_release(svsk->sk_sock);
		kfree(svsk);
	}
	else
		spin_unlock_bh(&serv->sv_lock);
}

static void
svc_sock_release(struct svc_rqst *rqstp)
{
	struct svc_sock	*svsk = rqstp->rq_sock;

	svc_release_skb(rqstp);

	/* Reset response buffer and release
	 * the reservation.
	 * But first, check that enough space was reserved
	 * for the reply, otherwise we have a bug!
	 */
	if ((rqstp->rq_resbuf.len<<2) >  rqstp->rq_reserved)
		printk(KERN_ERR "RPC request reserved %d but used %d\n",
		       rqstp->rq_reserved,
		       rqstp->rq_resbuf.len<<2);

	rqstp->rq_resbuf.buf = rqstp->rq_resbuf.base;
	rqstp->rq_resbuf.len = 0;
	svc_reserve(rqstp, 0);
	rqstp->rq_sock = NULL;

	svc_sock_put(svsk);
}

/*
 * External function to wake up a server waiting for data
 */
void
svc_wake_up(struct svc_serv *serv)
{
	struct svc_rqst	*rqstp;

	spin_lock_bh(&serv->sv_lock);
	if (!list_empty(&serv->sv_threads)) {
		rqstp = list_entry(serv->sv_threads.next,
				   struct svc_rqst,
				   rq_list);
		dprintk("svc: daemon %p woken up.\n", rqstp);
		/*
		svc_serv_dequeue(serv, rqstp);
		rqstp->rq_sock = NULL;
		 */
		wake_up(&rqstp->rq_wait);
	}
	spin_unlock_bh(&serv->sv_lock);
}

/*
 * Generic sendto routine
 */
static int
svc_sendto(struct svc_rqst *rqstp, struct iovec *iov, int nr)
{
	mm_segment_t	oldfs;
	struct svc_sock	*svsk = rqstp->rq_sock;
	struct socket	*sock = svsk->sk_sock;
	struct msghdr	msg;
	char 		buffer[CMSG_SPACE(sizeof(struct in_pktinfo))];
	struct cmsghdr *cmh = (struct cmsghdr *)buffer;
	struct in_pktinfo *pki = (struct in_pktinfo *)CMSG_DATA(cmh);
	int		i, buflen, len;

	for (i = buflen = 0; i < nr; i++)
		buflen += iov[i].iov_len;

	msg.msg_name    = &rqstp->rq_addr;
	msg.msg_namelen = sizeof(rqstp->rq_addr);
	msg.msg_iov     = iov;
	msg.msg_iovlen  = nr;
	if (rqstp->rq_prot == IPPROTO_UDP) {
		msg.msg_control = cmh;
		msg.msg_controllen = sizeof(buffer);
		cmh->cmsg_len = CMSG_LEN(sizeof(*pki));
		cmh->cmsg_level = SOL_IP;
		cmh->cmsg_type = IP_PKTINFO;
		pki->ipi_ifindex = 0;
		pki->ipi_spec_dst.s_addr = rqstp->rq_daddr;
	} else {
		msg.msg_control = NULL;
		msg.msg_controllen = 0;
	}

	/* This was MSG_DONTWAIT, but I now want it to wait.
	 * The only thing that it would wait for is memory and
	 * if we are fairly low on memory, then we aren't likely
	 * to make much progress anyway.
	 * sk->sndtimeo is set to 30seconds just in case.
	 */
	msg.msg_flags	= 0;

	oldfs = get_fs(); set_fs(KERNEL_DS);
	len = sock_sendmsg(sock, &msg, buflen);
	set_fs(oldfs);

	dprintk("svc: socket %p sendto([%p %Zu... ], %d, %d) = %d\n",
			rqstp->rq_sock, iov[0].iov_base, iov[0].iov_len, nr, buflen, len);

	return len;
}

/*
 * Check input queue length
 */
static int
svc_recv_available(struct svc_sock *svsk)
{
	mm_segment_t	oldfs;
	struct socket	*sock = svsk->sk_sock;
	int		avail, err;

	oldfs = get_fs(); set_fs(KERNEL_DS);
	err = sock->ops->ioctl(sock, TIOCINQ, (unsigned long) &avail);
	set_fs(oldfs);

	return (err >= 0)? avail : err;
}

/*
 * Generic recvfrom routine.
 */
static int
svc_recvfrom(struct svc_rqst *rqstp, struct iovec *iov, int nr, int buflen)
{
	mm_segment_t	oldfs;
	struct msghdr	msg;
	struct socket	*sock;
	int		len, alen;

	rqstp->rq_addrlen = sizeof(rqstp->rq_addr);
	sock = rqstp->rq_sock->sk_sock;

	msg.msg_name    = &rqstp->rq_addr;
	msg.msg_namelen = sizeof(rqstp->rq_addr);
	msg.msg_iov     = iov;
	msg.msg_iovlen  = nr;
	msg.msg_control = NULL;
	msg.msg_controllen = 0;

	msg.msg_flags	= MSG_DONTWAIT;

	oldfs = get_fs(); set_fs(KERNEL_DS);
	len = sock_recvmsg(sock, &msg, buflen, MSG_DONTWAIT);
	set_fs(oldfs);

	/* sock_recvmsg doesn't fill in the name/namelen, so we must..
	 * possibly we should cache this in the svc_sock structure
	 * at accept time. FIXME
	 */
	alen = sizeof(rqstp->rq_addr);
	sock->ops->getname(sock, (struct sockaddr *)&rqstp->rq_addr, &alen, 1);

	dprintk("svc: socket %p recvfrom(%p, %Zu) = %d\n",
		rqstp->rq_sock, iov[0].iov_base, iov[0].iov_len, len);

	return len;
}

/*
 * Set socket snd and rcv buffer lengths
 */
static inline void
svc_sock_setbufsize(struct socket *sock, unsigned int snd, unsigned int rcv)
{
#if 0
	mm_segment_t	oldfs;
	oldfs = get_fs(); set_fs(KERNEL_DS);
	sock_setsockopt(sock, SOL_SOCKET, SO_SNDBUF,
			(char*)&snd, sizeof(snd));
	sock_setsockopt(sock, SOL_SOCKET, SO_RCVBUF,
			(char*)&rcv, sizeof(rcv));
#else
	/* sock_setsockopt limits use to sysctl_?mem_max,
	 * which isn't acceptable.  Until that is made conditional
	 * on not having CAP_SYS_RESOURCE or similar, we go direct...
	 * DaveM said I could!
	 */
	lock_sock(sock->sk);
	sock->sk->sndbuf = snd * 2;
	sock->sk->rcvbuf = rcv * 2;
	sock->sk->userlocks |= SOCK_SNDBUF_LOCK|SOCK_RCVBUF_LOCK;
	release_sock(sock->sk);
#endif
}
/*
 * INET callback when data has been received on the socket.
 */
static void
svc_udp_data_ready(struct sock *sk, int count)
{
	struct svc_sock	*svsk = (struct svc_sock *)(sk->user_data);

	if (!svsk)
		goto out;
	dprintk("svc: socket %p(inet %p), count=%d, busy=%d\n",
		svsk, sk, count, test_bit(SK_BUSY, &svsk->sk_flags));
	set_bit(SK_DATA, &svsk->sk_flags);
	svc_sock_enqueue(svsk);
 out:
	if (sk->sleep && waitqueue_active(sk->sleep))
		wake_up_interruptible(sk->sleep);
}

/*
 * INET callback when space is newly available on the socket.
 */
static void
svc_write_space(struct sock *sk)
{
	struct svc_sock	*svsk = (struct svc_sock *)(sk->user_data);

	if (svsk) {
		dprintk("svc: socket %p(inet %p), write_space busy=%d\n",
			svsk, sk, test_bit(SK_BUSY, &svsk->sk_flags));
		svc_sock_enqueue(svsk);
	}

	if (sk->sleep && waitqueue_active(sk->sleep))
		wake_up_interruptible(sk->sleep);
}

/*
 * Receive a datagram from a UDP socket.
 */
static int
svc_udp_recvfrom(struct svc_rqst *rqstp)
{
	struct svc_sock	*svsk = rqstp->rq_sock;
	struct svc_serv	*serv = svsk->sk_server;
	struct sk_buff	*skb;
	u32		*data;
	int		err, len;

	if (test_and_clear_bit(SK_CHNGBUF, &svsk->sk_flags))
		/* udp sockets need large rcvbuf as all pending
		 * requests are still in that buffer.  sndbuf must
		 * also be large enough that there is enough space
		 * for one reply per thread.
		 */
		svc_sock_setbufsize(svsk->sk_sock,
				    (serv->sv_nrthreads+3)* serv->sv_bufsz,
				    (serv->sv_nrthreads+3)* serv->sv_bufsz);

	clear_bit(SK_DATA, &svsk->sk_flags);
	while ((skb = skb_recv_datagram(svsk->sk_sk, 0, 1, &err)) == NULL) {
		svc_sock_received(svsk);
		if (err == -EAGAIN)
			return err;
		/* possibly an icmp error */
		dprintk("svc: recvfrom returned error %d\n", -err);
	}
	set_bit(SK_DATA, &svsk->sk_flags); /* there may be more data... */

	/* Sorry. */
	if (skb_is_nonlinear(skb)) {
		if (skb_linearize(skb, GFP_KERNEL) != 0) {
			kfree_skb(skb);
			svc_sock_received(svsk);
			return 0;
		}
	}

	if (skb->ip_summed != CHECKSUM_UNNECESSARY) {
		if ((unsigned short)csum_fold(skb_checksum(skb, 0, skb->len, skb->csum))) {
			skb_free_datagram(svsk->sk_sk, skb);
			svc_sock_received(svsk);
			return 0;
		}
	}


	len  = skb->len - sizeof(struct udphdr);
	data = (u32 *) (skb->data + sizeof(struct udphdr));

	rqstp->rq_skbuff      = skb;
	rqstp->rq_argbuf.base = data;
	rqstp->rq_argbuf.buf  = data;
	rqstp->rq_argbuf.len  = (len >> 2);
	/* rqstp->rq_resbuf      = rqstp->rq_defbuf; */
	rqstp->rq_prot        = IPPROTO_UDP;

	/* Get sender address */
	rqstp->rq_addr.sin_family = AF_INET;
	rqstp->rq_addr.sin_port = skb->h.uh->source;
	rqstp->rq_addr.sin_addr.s_addr = skb->nh.iph->saddr;
	rqstp->rq_daddr = skb->nh.iph->daddr;

	if (serv->sv_stats)
		serv->sv_stats->netudpcnt++;

	/* One down, maybe more to go... */
	svsk->sk_sk->stamp = skb->stamp;
	svc_sock_received(svsk);

	return len;
}

static int
svc_udp_sendto(struct svc_rqst *rqstp)
{
	struct svc_buf	*bufp = &rqstp->rq_resbuf;
	int		error;

	/* Set up the first element of the reply iovec.
	 * Any other iovecs that may be in use have been taken
	 * care of by the server implementation itself.
	 */
	/* bufp->base = bufp->area; */
	bufp->iov[0].iov_base = bufp->base;
	bufp->iov[0].iov_len  = bufp->len << 2;

	error = svc_sendto(rqstp, bufp->iov, bufp->nriov);
	if (error == -ECONNREFUSED)
		/* ICMP error on earlier request. */
		error = svc_sendto(rqstp, bufp->iov, bufp->nriov);

	return error;
}

static int
svc_udp_init(struct svc_sock *svsk)
{
	svsk->sk_sk->data_ready = svc_udp_data_ready;
	svsk->sk_sk->write_space = svc_write_space;
	svsk->sk_recvfrom = svc_udp_recvfrom;
	svsk->sk_sendto = svc_udp_sendto;

	/* initialise setting must have enough space to
	 * receive and respond to one request.  
	 * svc_udp_recvfrom will re-adjust if necessary
	 */
	svc_sock_setbufsize(svsk->sk_sock,
			    3 * svsk->sk_server->sv_bufsz,
			    3 * svsk->sk_server->sv_bufsz);

	set_bit(SK_CHNGBUF, &svsk->sk_flags);

	return 0;
}

/*
 * A data_ready event on a listening socket means there's a connection
 * pending. Do not use state_change as a substitute for it.
 */
static void
svc_tcp_listen_data_ready(struct sock *sk, int count_unused)
{
	struct svc_sock	*svsk;

	dprintk("svc: socket %p TCP (listen) state change %d\n",
			sk, sk->state);

	if  (sk->state != TCP_LISTEN) {
		/*
		 * This callback may called twice when a new connection
		 * is established as a child socket inherits everything
		 * from a parent LISTEN socket.
		 * 1) data_ready method of the parent socket will be called
		 *    when one of child sockets become ESTABLISHED.
		 * 2) data_ready method of the child socket may be called
		 *    when it receives data before the socket is accepted.
		 * In case of 2, we should ignore it silently.
		 */
		goto out;
	}
	if (!(svsk = (struct svc_sock *) sk->user_data)) {
		printk("svc: socket %p: no user data\n", sk);
		goto out;
	}
	set_bit(SK_CONN, &svsk->sk_flags);
	svc_sock_enqueue(svsk);
 out:
	if (sk->sleep && waitqueue_active(sk->sleep))
		wake_up_interruptible_all(sk->sleep);
}

/*
 * A state change on a connected socket means it's dying or dead.
 */
static void
svc_tcp_state_change(struct sock *sk)
{
	struct svc_sock	*svsk;

	dprintk("svc: socket %p TCP (connected) state change %d (svsk %p)\n",
			sk, sk->state, sk->user_data);

	if (!(svsk = (struct svc_sock *) sk->user_data)) {
		printk("svc: socket %p: no user data\n", sk);
		goto out;
	}
	set_bit(SK_CLOSE, &svsk->sk_flags);
	svc_sock_enqueue(svsk);
 out:
	if (sk->sleep && waitqueue_active(sk->sleep))
		wake_up_interruptible_all(sk->sleep);
}

static void
svc_tcp_data_ready(struct sock *sk, int count)
{
	struct svc_sock *	svsk;

	dprintk("svc: socket %p TCP data ready (svsk %p)\n",
			sk, sk->user_data);
	if (!(svsk = (struct svc_sock *)(sk->user_data)))
		goto out;
	set_bit(SK_DATA, &svsk->sk_flags);
	svc_sock_enqueue(svsk);
 out:
	if (sk->sleep && waitqueue_active(sk->sleep))
		wake_up_interruptible(sk->sleep);
}

/*
 * Accept a TCP connection
 */
static void
svc_tcp_accept(struct svc_sock *svsk)
{
	struct sockaddr_in sin;
	struct svc_serv	*serv = svsk->sk_server;
	struct socket	*sock = svsk->sk_sock;
	struct socket	*newsock;
	struct proto_ops *ops;
	struct svc_sock	*newsvsk;
	int		err, slen;

	dprintk("svc: tcp_accept %p sock %p\n", svsk, sock);
	if (!sock)
		return;

	if (!(newsock = sock_alloc())) {
		printk(KERN_WARNING "%s: no more sockets!\n", serv->sv_name);
		return;
	}
	dprintk("svc: tcp_accept %p allocated\n", newsock);

	newsock->type = sock->type;
	newsock->ops = ops = sock->ops;

	clear_bit(SK_CONN, &svsk->sk_flags);
	if ((err = ops->accept(sock, newsock, O_NONBLOCK)) < 0) {
		if (err != -EAGAIN && net_ratelimit())
			printk(KERN_WARNING "%s: accept failed (err %d)!\n",
				   serv->sv_name, -err);
		goto failed;		/* aborted connection or whatever */
	}
	set_bit(SK_CONN, &svsk->sk_flags);
	svc_sock_enqueue(svsk);

	slen = sizeof(sin);
	err = ops->getname(newsock, (struct sockaddr *) &sin, &slen, 1);
	if (err < 0) {
		if (net_ratelimit())
			printk(KERN_WARNING "%s: peername failed (err %d)!\n",
				   serv->sv_name, -err);
		goto failed;		/* aborted connection or whatever */
	}

	/* Ideally, we would want to reject connections from unauthorized
	 * hosts here, but when we get encription, the IP of the host won't
	 * tell us anything. For now just warn about unpriv connections.
	 */
	if (ntohs(sin.sin_port) >= 1024) {
		dprintk(KERN_WARNING
			"%s: connect from unprivileged port: %u.%u.%u.%u:%d\n",
			serv->sv_name, 
			NIPQUAD(sin.sin_addr.s_addr), ntohs(sin.sin_port));
	}

	dprintk("%s: connect from %u.%u.%u.%u:%04x\n", serv->sv_name,
			NIPQUAD(sin.sin_addr.s_addr), ntohs(sin.sin_port));

	if (!(newsvsk = svc_setup_socket(serv, newsock, &err, 0)))
		goto failed;

	/* make sure that a write doesn't block forever when
	 * low on memory
	 */
	newsock->sk->sndtimeo = HZ*30;

	/* Precharge. Data may have arrived on the socket before we
	 * installed the data_ready callback. 
	 */
	set_bit(SK_DATA, &newsvsk->sk_flags);
	svc_sock_enqueue(newsvsk);

	/* make sure that we don't have too many active connections.
	 * If we have, something must be dropped.
	 * We randomly choose between newest and oldest (in terms
	 * of recent activity) and drop it.
	 */
	if (serv->sv_tmpcnt > (serv->sv_nrthreads+3)*10) {
		struct svc_sock *svsk = NULL;
		spin_lock_bh(&serv->sv_lock);
		if (!list_empty(&serv->sv_tempsocks)) {
			if (net_random()&1)
				svsk = list_entry(serv->sv_tempsocks.prev,
						  struct svc_sock,
						  sk_list);
			else
				svsk = list_entry(serv->sv_tempsocks.next,
						  struct svc_sock,
						  sk_list);
			set_bit(SK_CLOSE, &svsk->sk_flags);
			svsk->sk_inuse ++;
		}
		spin_unlock_bh(&serv->sv_lock);

		if (svsk) {
			svc_sock_enqueue(svsk);
			svc_sock_put(svsk);
		}

	}

	if (serv->sv_stats)
		serv->sv_stats->nettcpconn++;

	return;

failed:
	sock_release(newsock);
	return;
}

/*
 * Receive data from a TCP socket.
 */
static int
svc_tcp_recvfrom(struct svc_rqst *rqstp)
{
	struct svc_sock	*svsk = rqstp->rq_sock;
	struct svc_serv	*serv = svsk->sk_server;
	struct svc_buf	*bufp = &rqstp->rq_argbuf;
	int		len;

	dprintk("svc: tcp_recv %p data %d conn %d close %d\n",
		svsk, test_bit(SK_DATA, &svsk->sk_flags),
		test_bit(SK_CONN, &svsk->sk_flags),
		test_bit(SK_CLOSE, &svsk->sk_flags));

	if (test_bit(SK_CLOSE, &svsk->sk_flags)) {
		svc_delete_socket(svsk);
		return 0;
	}

	if (svsk->sk_sk->state == TCP_LISTEN) {
		svc_tcp_accept(svsk);
		svc_sock_received(svsk);
		return 0;
	}

	if (test_and_clear_bit(SK_CHNGBUF, &svsk->sk_flags))
		/* sndbuf needs to have room for one request
		 * per thread, otherwise we can stall even when the
		 * network isn't a bottleneck.
		 * rcvbuf just needs to be able to hold a few requests.
		 * Normally they will be removed from the queue 
		 * as soon as a complete request arrives.
		 */
		svc_sock_setbufsize(svsk->sk_sock,
				    (serv->sv_nrthreads+3) *
				    serv->sv_bufsz,
				    3 * serv->sv_bufsz);

	clear_bit(SK_DATA, &svsk->sk_flags);

	/* Receive data. If we haven't got the record length yet, get
	 * the next four bytes. Otherwise try to gobble up as much as
	 * possible up to the complete record length.
	 */
	if (svsk->sk_tcplen < 4) {
		unsigned long	want = 4 - svsk->sk_tcplen;
		struct iovec	iov;

		iov.iov_base = ((char *) &svsk->sk_reclen) + svsk->sk_tcplen;
		iov.iov_len  = want;
		if ((len = svc_recvfrom(rqstp, &iov, 1, want)) < 0)
			goto error;
		svsk->sk_tcplen += len;
		if (len < want) {
			dprintk("svc: short recvfrom while reading record length (%d of %ld)\n",
			        len, want);
			svc_sock_received(svsk);
			return -EAGAIN; /* record header not complete */
		}

		svsk->sk_reclen = ntohl(svsk->sk_reclen);
		if (!(svsk->sk_reclen & 0x80000000)) {
			/* FIXME: technically, a record can be fragmented,
			 *  and non-terminal fragments will not have the top
			 *  bit set in the fragment length header.
			 *  But apparently no known nfs clients send fragmented
			 *  records. */
			printk(KERN_NOTICE "RPC: bad TCP reclen 0x%08lx (non-terminal)\n",
			       (unsigned long) svsk->sk_reclen);
			goto err_delete;
		}
		svsk->sk_reclen &= 0x7fffffff;
		dprintk("svc: TCP record, %d bytes\n", svsk->sk_reclen);
		if (svsk->sk_reclen > (bufp->buflen<<2)) {
			printk(KERN_NOTICE "RPC: bad TCP reclen 0x%08lx (large)\n",
			       (unsigned long) svsk->sk_reclen);
			goto err_delete;
		}
	}

	/* Check whether enough data is available */
	len = svc_recv_available(svsk);
	if (len < 0)
		goto error;

	if (len < svsk->sk_reclen) {
		dprintk("svc: incomplete TCP record (%d of %d)\n",
			len, svsk->sk_reclen);
		svc_sock_received(svsk);
		return -EAGAIN;	/* record not complete */
	}
	set_bit(SK_DATA, &svsk->sk_flags);

	/* Frob argbuf */
	bufp->iov[0].iov_base += 4;
	bufp->iov[0].iov_len  -= 4;

	/* Now receive data */
	len = svc_recvfrom(rqstp, bufp->iov, bufp->nriov, svsk->sk_reclen);
	if (len < 0)
		goto error;

	dprintk("svc: TCP complete record (%d bytes)\n", len);

	/* Position reply write pointer immediately after
	 * record length */
	rqstp->rq_resbuf.buf += 1;
	rqstp->rq_resbuf.len  = 1;

	rqstp->rq_skbuff      = 0;
	rqstp->rq_argbuf.buf += 1;
	rqstp->rq_argbuf.len  = (len >> 2);
	rqstp->rq_prot	      = IPPROTO_TCP;

	/* Reset TCP read info */
	svsk->sk_reclen = 0;
	svsk->sk_tcplen = 0;

	svc_sock_received(svsk);
	if (serv->sv_stats)
		serv->sv_stats->nettcpcnt++;

	return len;

 err_delete:
	svc_delete_socket(svsk);
	return -EAGAIN;

 error:
	if (len == -EAGAIN) {
		dprintk("RPC: TCP recvfrom got EAGAIN\n");
		svc_sock_received(svsk);
	} else {
		printk(KERN_NOTICE "%s: recvfrom returned errno %d\n",
					svsk->sk_server->sv_name, -len);
		svc_sock_received(svsk);
	}

	return len;
}

/*
 * Send out data on TCP socket.
 */
static int
svc_tcp_sendto(struct svc_rqst *rqstp)
{
	struct svc_buf	*bufp = &rqstp->rq_resbuf;
	int sent;

	/* Set up the first element of the reply iovec.
	 * Any other iovecs that may be in use have been taken
	 * care of by the server implementation itself.
	 */
	bufp->iov[0].iov_base = bufp->base;
	bufp->iov[0].iov_len  = bufp->len << 2;
	bufp->base[0] = htonl(0x80000000|((bufp->len << 2) - 4));

	if (test_bit(SK_DEAD, &rqstp->rq_sock->sk_flags))
		return -ENOTCONN;

	sent = svc_sendto(rqstp, bufp->iov, bufp->nriov);
	if (sent != bufp->len<<2) {
		printk(KERN_NOTICE "rpc-srv/tcp: %s: sent only %d bytes of %d - shutting down socket\n",
		       rqstp->rq_sock->sk_server->sv_name,
		       sent, bufp->len << 2);
		svc_delete_socket(rqstp->rq_sock);
		sent = -EAGAIN;
	}
	return sent;
}

static int
svc_tcp_init(struct svc_sock *svsk)
{
	struct sock	*sk = svsk->sk_sk;
	struct tcp_opt  *tp = &(sk->tp_pinfo.af_tcp);

	svsk->sk_recvfrom = svc_tcp_recvfrom;
	svsk->sk_sendto = svc_tcp_sendto;

	if (sk->state == TCP_LISTEN) {
		dprintk("setting up TCP socket for listening\n");
		sk->data_ready = svc_tcp_listen_data_ready;
	} else {
		dprintk("setting up TCP socket for reading\n");
		sk->state_change = svc_tcp_state_change;
		sk->data_ready = svc_tcp_data_ready;
		sk->write_space = svc_write_space;

		svsk->sk_reclen = 0;
		svsk->sk_tcplen = 0;

		tp->nonagle = 1;        /* disable Nagle's algorithm */

		/* initialise setting must have enough space to
		 * receive and respond to one request.  
		 * svc_tcp_recvfrom will re-adjust if necessary
		 */
		svc_sock_setbufsize(svsk->sk_sock,
				    3 * svsk->sk_server->sv_bufsz,
				    3 * svsk->sk_server->sv_bufsz);

		set_bit(SK_CHNGBUF, &svsk->sk_flags);
		if (sk->state != TCP_ESTABLISHED) 
			set_bit(SK_CLOSE, &svsk->sk_flags);
	}

	return 0;
}

void
svc_sock_update_bufs(struct svc_serv *serv)
{
	/*
	 * The number of server threads has changed. 
	 * flag all socket to the snd/rcv buffer sizes
	 * updated.
	 * We don't just do it, as the locking is rather
	 * awkward at this point
	 */
	struct list_head *le;

	spin_lock_bh(&serv->sv_lock);
	list_for_each(le, &serv->sv_permsocks) {
		struct svc_sock *svsk = 
			list_entry(le, struct svc_sock, sk_list);
		set_bit(SK_CHNGBUF, &svsk->sk_flags);
	}
	list_for_each(le, &serv->sv_tempsocks) {
		struct svc_sock *svsk =
			list_entry(le, struct svc_sock, sk_list);
		set_bit(SK_CHNGBUF, &svsk->sk_flags);
	}
	spin_unlock_bh(&serv->sv_lock);
}

/*
 * Receive the next request on any socket.
 */
int
svc_recv(struct svc_serv *serv, struct svc_rqst *rqstp, long timeout)
{
	struct svc_sock		*svsk =NULL;
	int			len;
	DECLARE_WAITQUEUE(wait, current);

	dprintk("svc: server %p waiting for data (to = %ld)\n",
		rqstp, timeout);

	if (rqstp->rq_sock)
		printk(KERN_ERR 
			"svc_recv: service %p, socket not NULL!\n",
			 rqstp);
	if (waitqueue_active(&rqstp->rq_wait))
		printk(KERN_ERR 
			"svc_recv: service %p, wait queue active!\n",
			 rqstp);

	/* Initialize the buffers */
	rqstp->rq_argbuf = rqstp->rq_defbuf;
	rqstp->rq_resbuf = rqstp->rq_defbuf;

	if (signalled())
		return -EINTR;

	spin_lock_bh(&serv->sv_lock);
	if (!list_empty(&serv->sv_tempsocks)) {
		svsk = list_entry(serv->sv_tempsocks.next,
				  struct svc_sock, sk_list);
		/* apparently the "standard" is that clients close
		 * idle connections after 5 minutes, servers after
		 * 6 minutes
		 *   http://www.connectathon.org/talks96/nfstcp.pdf 
		 */
		if (CURRENT_TIME - svsk->sk_lastrecv < 6*60
		    || test_bit(SK_BUSY, &svsk->sk_flags))
			svsk = NULL;
	}
	if (svsk) {
		set_bit(SK_BUSY, &svsk->sk_flags);
		set_bit(SK_CLOSE, &svsk->sk_flags);
		rqstp->rq_sock = svsk;
		svsk->sk_inuse++;
	} else if ((svsk = svc_sock_dequeue(serv)) != NULL) {
		rqstp->rq_sock = svsk;
		svsk->sk_inuse++;
		rqstp->rq_reserved = serv->sv_bufsz;	
		svsk->sk_reserved += rqstp->rq_reserved;
	} else {
		/* No data pending. Go to sleep */
		svc_serv_enqueue(serv, rqstp);

		/*
		 * We have to be able to interrupt this wait
		 * to bring down the daemons ...
		 */
		set_current_state(TASK_INTERRUPTIBLE);
		add_wait_queue(&rqstp->rq_wait, &wait);
		spin_unlock_bh(&serv->sv_lock);

		schedule_timeout(timeout);

		spin_lock_bh(&serv->sv_lock);
		remove_wait_queue(&rqstp->rq_wait, &wait);

		if (!(svsk = rqstp->rq_sock)) {
			svc_serv_dequeue(serv, rqstp);
			spin_unlock_bh(&serv->sv_lock);
			dprintk("svc: server %p, no data yet\n", rqstp);
			return signalled()? -EINTR : -EAGAIN;
		}
	}
	spin_unlock_bh(&serv->sv_lock);

	dprintk("svc: server %p, socket %p, inuse=%d\n",
		 rqstp, svsk, svsk->sk_inuse);
	len = svsk->sk_recvfrom(rqstp);
	dprintk("svc: got len=%d\n", len);

	/* No data, incomplete (TCP) read, or accept() */
	if (len == 0 || len == -EAGAIN) {
		svc_sock_release(rqstp);
		return -EAGAIN;
	}
	svsk->sk_lastrecv = CURRENT_TIME;
	if (test_bit(SK_TEMP, &svsk->sk_flags)) {
		/* push active sockets to end of list */
		spin_lock_bh(&serv->sv_lock);
		list_del(&svsk->sk_list);
		list_add_tail(&svsk->sk_list, &serv->sv_tempsocks);
		spin_unlock_bh(&serv->sv_lock);
	}

	rqstp->rq_secure  = ntohs(rqstp->rq_addr.sin_port) < 1024;
	rqstp->rq_userset = 0;
	rqstp->rq_verfed  = 0;

	svc_getlong(&rqstp->rq_argbuf, rqstp->rq_xid);
	svc_putlong(&rqstp->rq_resbuf, rqstp->rq_xid);

	/* Assume that the reply consists of a single buffer. */
	rqstp->rq_resbuf.nriov = 1;

	if (serv->sv_stats)
		serv->sv_stats->netcnt++;
	return len;
}

/* 
 * Drop request
 */
void
svc_drop(struct svc_rqst *rqstp)
{
	dprintk("svc: socket %p dropped request\n", rqstp->rq_sock);
	svc_sock_release(rqstp);
}

/*
 * Return reply to client.
 */
int
svc_send(struct svc_rqst *rqstp)
{
	struct svc_sock	*svsk;
	int		len;

	if ((svsk = rqstp->rq_sock) == NULL) {
		printk(KERN_WARNING "NULL socket pointer in %s:%d\n",
				__FILE__, __LINE__);
		return -EFAULT;
	}

	/* release the receive skb before sending the reply */
	svc_release_skb(rqstp);

	len = svsk->sk_sendto(rqstp);
	svc_sock_release(rqstp);

	if (len == -ECONNREFUSED || len == -ENOTCONN || len == -EAGAIN)
		return 0;
	return len;
}

/*
 * Initialize socket for RPC use and create svc_sock struct
 * XXX: May want to setsockopt SO_SNDBUF and SO_RCVBUF.
 */
static struct svc_sock *
svc_setup_socket(struct svc_serv *serv, struct socket *sock,
					int *errp, int pmap_register)
{
	struct svc_sock	*svsk;
	struct sock	*inet;

	dprintk("svc: svc_setup_socket %p\n", sock);
	if (!(svsk = kmalloc(sizeof(*svsk), GFP_KERNEL))) {
		*errp = -ENOMEM;
		return NULL;
	}
	memset(svsk, 0, sizeof(*svsk));

	inet = sock->sk;
	inet->user_data = svsk;
	svsk->sk_sock = sock;
	svsk->sk_sk = inet;
	svsk->sk_ostate = inet->state_change;
	svsk->sk_odata = inet->data_ready;
	svsk->sk_owspace = inet->write_space;
	svsk->sk_server = serv;
	svsk->sk_lastrecv = CURRENT_TIME;

	/* Initialize the socket */
	if (sock->type == SOCK_DGRAM)
		*errp = svc_udp_init(svsk);
	else
		*errp = svc_tcp_init(svsk);
if (svsk->sk_sk == NULL)
	printk(KERN_WARNING "svsk->sk_sk == NULL after svc_prot_init!\n");

	/* Register socket with portmapper */
	if (*errp >= 0 && pmap_register)
		*errp = svc_register(serv, inet->protocol, ntohs(inet->sport));

	if (*errp < 0) {
		inet->user_data = NULL;
		kfree(svsk);
		return NULL;
	}


	spin_lock_bh(&serv->sv_lock);
	if (!pmap_register) {
		set_bit(SK_TEMP, &svsk->sk_flags);
		list_add(&svsk->sk_list, &serv->sv_tempsocks);
		serv->sv_tmpcnt++;
	} else {
		clear_bit(SK_TEMP, &svsk->sk_flags);
		list_add(&svsk->sk_list, &serv->sv_permsocks);
	}
	spin_unlock_bh(&serv->sv_lock);

	dprintk("svc: svc_setup_socket created %p (inet %p)\n",
				svsk, svsk->sk_sk);
	return svsk;
}

/*
 * Create socket for RPC service.
 */
static int
svc_create_socket(struct svc_serv *serv, int protocol, struct sockaddr_in *sin)
{
	struct svc_sock	*svsk;
	struct socket	*sock;
	int		error;
	int		type;

	dprintk("svc: svc_create_socket(%s, %d, %u.%u.%u.%u:%d)\n",
				serv->sv_program->pg_name, protocol,
				NIPQUAD(sin->sin_addr.s_addr),
				ntohs(sin->sin_port));

	if (protocol != IPPROTO_UDP && protocol != IPPROTO_TCP) {
		printk(KERN_WARNING "svc: only UDP and TCP "
				"sockets supported\n");
		return -EINVAL;
	}
	type = (protocol == IPPROTO_UDP)? SOCK_DGRAM : SOCK_STREAM;

	if ((error = sock_create(PF_INET, type, protocol, &sock)) < 0)
		return error;

	if (sin != NULL) {
		if (type == SOCK_STREAM)
			sock->sk->reuse = 1; /* allow address reuse */
		error = sock->ops->bind(sock, (struct sockaddr *) sin,
						sizeof(*sin));
		if (error < 0)
			goto bummer;
	}

	if (protocol == IPPROTO_TCP) {
		if ((error = sock->ops->listen(sock, 64)) < 0)
			goto bummer;
	}

	if ((svsk = svc_setup_socket(serv, sock, &error, 1)) != NULL)
		return 0;

bummer:
	dprintk("svc: svc_create_socket error = %d\n", -error);
	sock_release(sock);
	return error;
}

/*
 * Remove a dead socket
 */
void
svc_delete_socket(struct svc_sock *svsk)
{
	struct svc_serv	*serv;
	struct sock	*sk;

	dprintk("svc: svc_delete_socket(%p)\n", svsk);

	if (test_and_set_bit(SK_DEAD, &svsk->sk_flags))
		return ;

	serv = svsk->sk_server;
	sk = svsk->sk_sk;

	sk->state_change = svsk->sk_ostate;
	sk->data_ready = svsk->sk_odata;
	sk->write_space = svsk->sk_owspace;

	spin_lock_bh(&serv->sv_lock);

	list_del(&svsk->sk_list);
	if (test_bit(SK_TEMP, &svsk->sk_flags))
		serv->sv_tmpcnt--;
	if (test_bit(SK_QUED, &svsk->sk_flags))
		list_del(&svsk->sk_ready);


	if (!svsk->sk_inuse) {
		spin_unlock_bh(&serv->sv_lock);
		sock_release(svsk->sk_sock);
		kfree(svsk);
	} else {
		spin_unlock_bh(&serv->sv_lock);
		dprintk(KERN_NOTICE "svc: server socket destroy delayed\n");
		/* svsk->sk_server = NULL; */
	}
}

/*
 * Make a socket for nfsd and lockd
 */
int
svc_makesock(struct svc_serv *serv, int protocol, unsigned short port)
{
	struct sockaddr_in	sin;

	dprintk("svc: creating socket proto = %d\n", protocol);
	sin.sin_family      = AF_INET;
	sin.sin_addr.s_addr = INADDR_ANY;
	sin.sin_port        = htons(port);
	return svc_create_socket(serv, protocol, &sin);
}

