#include <graphics.h>
変数 | |
unsigned | init: 1 |
u32 | display_psm |
DXPTEXTURE3 | displaybuffer [2] |
DXPTEXTURE3 * | displaybuffer_back |
DXPTEXTURE3 | depthbuffer |
DXPTEXTURE3 * | rendertarget |
DXPTEXTURE3 * | texture |
void(* | debugScreenCallback )() |
u32 | clear_color_value |
u32 | clear_depth_value |
u32 | clear_stencil_value |
unsigned | gustarted: 1 |
unsigned | clear_depth: 1 |
unsigned | clear_stencil: 1 |
unsigned | bilinear_enable: 1 |
unsigned | create_vram_graph: 1 |
unsigned | create_swizzled_graph: 1 |
unsigned | usestencil:1 |
unsigned | writestencil:1 |
unsigned | waitvsinc:1 |
u32 | colorkey |
int | blendmode |
u32 | drawstate |
int | flag |
unsigned | forceupdate: 1 |
u16 | z_2d |
u32 | color |
u32 | gucolor |
int | op |
int | src |
int | dest |
u32 | srcfix |
u32 | destfix |
int | tfx |
int | tcc |
unsigned | usedepth:1 |
unsigned | writedepth:1 |
unsigned | usedepth3d:1 |
unsigned | writedepth3d:1 |
float | fog_near |
float | fog_far |
u32 | fog_color |
int | intrafont_statebuf |
int | intrafont_scissor [4] |
DXPTEXTURE3 * | texarray [DXP_BUILDOPTION_TEXTURE_MAXNUM] |
DXPGRAPHICSHANDLE * | grapharray [DXP_BUILDOPTION_GHANDLE_MAXNUM] |
unsigned DXPGRAPHICSDATA::bilinear_enable |
unsigned DXPGRAPHICSDATA::clear_depth |
unsigned DXPGRAPHICSDATA::clear_stencil |
unsigned DXPGRAPHICSDATA::create_vram_graph |
void(* DXPGRAPHICSDATA::debugScreenCallback)() |
float DXPGRAPHICSDATA::fog_far |
unsigned DXPGRAPHICSDATA::forceupdate |
DXPGRAPHICSHANDLE* DXPGRAPHICSDATA::grapharray[DXP_BUILDOPTION_GHANDLE_MAXNUM] |
unsigned DXPGRAPHICSDATA::gustarted |
unsigned DXPGRAPHICSDATA::init |
DXPTEXTURE3* DXPGRAPHICSDATA::texarray[DXP_BUILDOPTION_TEXTURE_MAXNUM] |
unsigned DXPGRAPHICSDATA::usedepth |
unsigned DXPGRAPHICSDATA::usedepth3d |
unsigned DXPGRAPHICSDATA::usestencil |
unsigned DXPGRAPHICSDATA::waitvsinc |
unsigned DXPGRAPHICSDATA::writedepth |
unsigned DXPGRAPHICSDATA::writedepth3d |
unsigned DXPGRAPHICSDATA::writestencil |