/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef ULTIMA4_GFX_TEXTCOLOR_H
#define ULTIMA4_GFX_TEXTCOLOR_H

namespace Ultima {
namespace Ultima4 {

#define TEXT_BG_INDEX 0
#define TEXT_FG_PRIMARY_INDEX 15
#define TEXT_FG_SECONDARY_INDEX 7
#define TEXT_FG_SHADOW_INDEX 80


//
// text foreground colors
//
enum ColorFG {
	FG_GREY   = '\023',
	FG_BLUE   = '\024',
	FG_PURPLE = '\025',
	FG_GREEN  = '\026',
	FG_RED    = '\027',
	FG_YELLOW = '\030',
	FG_WHITE  = '\031'
};

//
// text background colors
//
enum ColorBG {
	BG_NORMAL = '\032',
	BG_BRIGHT = '\033'
};

} // End of namespace Ultima4
} // End of namespace Ultima

#endif
