/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */
#ifndef DRAGONS_STRPLAYER_H
#define DRAGONS_STRPLAYER_H

#include "video/psx_decoder.h"
namespace Dragons {

class DragonsEngine;
class Screen;

class StrPlayer {
private:
	DragonsEngine *_vm;
	Screen *_screen;
	Video::VideoDecoder *_decoder;
public:
	StrPlayer(DragonsEngine *vm, Screen *screen);
	~StrPlayer();

	void playVideo(const Common::Path &filename);
private:
};

} // End of namespace Dragons

#endif //DRAGONS_STRPLAYER_H
